#ifndef ENTITYFILEREADER_H
#define ENTITYFILEREADER_H

#include "FileReader.h"
#include "Entity.h"

#define ENTITY_DIRECTORY "data/scripts/entities/"
#define ENTITY_EXTENSION ".txt"


class EntityFileReader : public FileReader{
public:
	EntityFileReader();
	~EntityFileReader();
	Entity* GetEntity(unsigned int entity_type);

protected:


};

#endif